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 * Copyright (c) 2013, 2016, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
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package javafx.scene;

import com.sun.javafx.scene.AmbientLightHelper;
import com.sun.javafx.scene.DirtyBits;
import com.sun.javafx.scene.NodeHelper;
import com.sun.javafx.sg.prism.NGAmbientLight;
import com.sun.javafx.sg.prism.NGNode;
import javafx.scene.paint.Color;

/**
 * Defines an ambient light source object. Ambient light is a light source
 * that seems to come from all directions.
 *
 * @since JavaFX 8.0
 */
public class AmbientLight extends LightBase {
    static {
        AmbientLightHelper.setAmbientLightAccessor(new AmbientLightHelper.AmbientLightAccessor() {
            @Override
            public NGNode doCreatePeer(Node node) {
                return ((AmbientLight) node).doCreatePeer();
            }
        });
    }

    {
        // To initialize the class helper at the begining each constructor of this class
        AmbientLightHelper.initHelper(this);
    }

    /**
     * Creates a new instance of {@code AmbientLight} class with a default Color.WHITE light source.
     */
    public AmbientLight() {
        super();
    }

    /**
     * Creates a new instance of {@code AmbientLight} class using the specified color.
     *
     * @param color the color of the light source
     */
    public AmbientLight(Color color) {
        super(color);
    }

    /*
     * Note: This method MUST only be called via its accessor method.
     */
    private NGNode doCreatePeer() {
        return new NGAmbientLight();
    }
}
